2nd year work experience: part 1

These two weeks, we’ll be working with 2nd years on their final films for work experience. I had already previously worked with Marie on the Cardiff Animation 48 hour film festival so I requested her – and later found out that she’d also been thinking of me for background design!

Her film follows the prompt of matching visuals to an existing piece of sound design or music, and she showed me her animatic – her story is super cool and examines our responsibility/culpability? in polluting the ocean. Even as we try to minimise harm and actively help, the effects are limited if it’s on an individual level. I’m just impressed that she managed to say something so complex in no words at all!

I’ve been asked to do some colour keys and eventually background design for 3 locations – the tropical paradise of the beach, the murky and grimy underwater scenes, and the sickly hospital at the end. I worked this morning on the beach!

This like a spot the difference game or something, but I wanted Marie to have some different options for atmosphere before I moved onto something more finalized.

She mentioned she’d do some rigging of assets in after effects too, so I made her a little tourists sticker pack in case it would come in helpful. It certainly made it easier for me to populate the scene quickly!

Worked on my lip sync animation after this and got a LOT more frustrated. Maybe I’m more suited to colour and background work after all…or at least animations without talking involved.

nerd shit

I am forever grateful to the Polygon Select Tool for letting me churn out some fanart when my hand is too tired to draw lines and curves. Everything underneath was select tool except for the eyes and eyebrows.

2 characters from Dimension 20’s latest sci-fi campaign, A Starstruck Odyssey

A weird result is that this image now almost looks vector based? I kinda like the style. Now if only this worked on CC Animate without me having to cut coloured shapes out from the entire stage…

kiki’s delivery service

Definitely can be interpreted as a metaphor for artistic burnout…

RATED U……THREAT!!!!!

Kiki’s Delivery Service is probably my favourite Miyazaki film – initially because I dreamed of such independence and freedom as a child, but now rewatching, it’s my favourite because I relate so hard to Kiki’s burnout and depression period in the middle of the film.

The opening of the film is dominated by greens, blues and some yellows in her idyllic cottage life. This is a familiar, safe, but boring space for Kiki, though so romanticised by cottagecore enthusiasts now, probably. In leaving this place, she’ll start on a standard Bildungsroman/coming-of-age journey. I particularly adore how beautifully the backgrounds are painted. In doing so, Miyazaki makes it clear that she wants to leave out of her own ambition. She has loving parents that take good care of her, devoted friends, and a beautiful home. There’s nothing unpleasant or inherently unbearable about her life, except that she wants independence. Her motivations are initially only positive.

The big city is also gorgeously designed, with the ornate architecture and signage contrasting Kiki’s more rustic, sturdy cottage. There’s also now the prevalence of purples and warm yellows, faded reds, which help create the atmosphere of European streets. I’m thinking in particular of the painted shops and streaks of sunlight and shadows that alter those colours.

Kiki goes through some difficulties but seems to be finding her feet, until a particularly difficult delivery makes her miss her friend’s party. At the same time, she has her first genuinely unpleasant interaction with another character (“I hate Grandma’s herring pie”, etc.) She loses her powers and shows signs of depression after this – unable to understand Jiji, unable to enjoy what she used to love doing, feeling useless. She is now motivated by fear. What if she can never fly again? What if that’s the only thing she’s good at? The film pointedly connects this lack of vitality and creativity to artistic burnout. Her art friend advises her: Then stop trying to. Take long walks, look at the scenery, doze off at noon. Don’t do anything. And then suddenly, you’ll be flying again.”

I mentioned Kiki’s Delivery Service and my classmate Victor was like “you know that painting her art friend does?…it kinda sucks.” He’s right but he shouldn’t say it.

This is so important for anyone in the creative industry. Because art is so connected to the self, when we’re unable to create, it can be a crushing experience. But art is just like any other activity. There will be different seasons, and nothing in nature blooms all the time. We can’t expect ourselves to either.

Also, I doubt lawyers and tax accountants start angsting when they don’t feel passion for their craft. Why should artists?

MEOW!!!

At the end, Kiki regains her confidence and creativity, and is able to fly with her heart again. She’s able to succeed when it matters – which is all that matters, really. However, she is forever changed by this experience. Jiji never speaks to her again, meowing at her like a real cat in the last few minutes ((edit: UNLESS YOU WATCHED THE ENGLISH DUB VERSION, APPARENTLY? My British friends say that Jiji spoke again in the versions they watched >:OOO)). I think this symbolic of her maturity especially after going through her trials, but maybe a certain innocence is lost. As artists grow and improve at their craft, I guess they also lose the ability to draw with complete innocence and delight, like a child would.

Sometimes you can just tell when an animator is putting their Relatable Artist’s Experience onscreen. This one really connected with me.

DND commissions

I opened commissions for character model/pose sheets in November, mostly intended for dungeons and dragons players who might wanna see their OCs doing cool stuff. I do so much life drawing that working out poses without reference isn’t a massive difficulty, and I love knowing about other people’s characters.

I will usually ask commissioners to fill out a detailed questionnaire about their character (and many people give me SO MUCH information because they’re excited – it’s very cute). I then get an idea of what poses to do, and make sure I get in as many little, personalised details as I can manage.

It’s worked out really well! I’m on my 15th DND character sheet commission right now, and still reeling from the knowledge that some people actually might want to pay for my art. I’m so grateful that everyone’s been kind.

I hope I can continue doing this! I feel like it’s helpful practice for animation. And it’s paying for my living expenses, at least.

Shrek: A review

First off, I don’t know how they managed to get all the royalty rights for such popular songs? (Not even just the English ones, they played Meditacão in the background when shrek and donkey first arrived at lord Farquaad’s town. Bizarre). But the film was so tonally silly that it all worked brilliantly together.

I remember seeing Shrek in the cinemas when it first came out and knowing it was animation but thinking it was so realistic. Now it’s absolutely clear that this is old, outdated 3D. Strange how the eye develops to be able to tell the difference, like a sped-up attuning of our uncanny valley senses.

Shrek works really well as a subversion of fairy tale tropes, especially because Fiona seems initially so determined to fulfill them. She expects Shrek to sweep her off her feet and kiss her just because he rescued her from the castle, and is confused when he resists. As the audience are familiar with the tropes (kinda Disney’s fault too) they’re able to play this for laughs on a meta level as well as establishing Fiona’s motivations. Our expectations are later subverted again with the revelation that she herself is an ogre. The image of an ugly, gross, farty ogre that was played for laughs in the beginning of the movie then becomes a more serious metaphor for self acceptance and body image.

Overall, I liked the treatment of serious tropes as comedic, and comedic ideas as serious – especially when it’s dependent on the audience’s expectations.

Also, milk/waterboarding scene. Incredible stuff.